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INI File  |  2005-09-14  |  16KB  |  534 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.000000
  4. fDecay=0.960000
  5. fVideoEchoZoom=0.996630
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=1
  8. nWaveMode=2
  9. bAdditiveWaves=0
  10. bWaveDots=1
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=1
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.001000
  22. fWaveScale=0.011726
  23. fWaveSmoothing=0.900000
  24. fWaveParam=0.000000
  25. fModWaveAlphaStart=0.750000
  26. fModWaveAlphaEnd=0.950000
  27. fWarpAnimSpeed=0.010284
  28. fWarpScale=0.010000
  29. fZoomExponent=1.000000
  30. fShader=0.000000
  31. zoom=1.000000
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.500000
  41. wave_g=0.400000
  42. wave_b=0.300000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.000000
  46. ob_r=0.110000
  47. ob_g=0.000000
  48. ob_b=0.100000
  49. ob_a=0.000000
  50. ib_size=0.000000
  51. ib_r=0.000000
  52. ib_g=0.000000
  53. ib_b=0.000000
  54. ib_a=0.000000
  55. nMotionVectorsX=64.000000
  56. nMotionVectorsY=48.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=5.000000
  60. mv_r=0.000000
  61. mv_g=0.000000
  62. mv_b=0.000000
  63. mv_a=0.000000
  64. wavecode_0_enabled=1
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=1
  70. wavecode_0_bAdditive=1
  71. wavecode_0_scaling=1.000000
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=0.050000
  74. wavecode_0_g=0.090000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wave_0_per_frame1=
  78. wave_0_per_frame2=t1=q1*0.25;
  79. wave_0_per_point1=n= sample*6.283;
  80. wave_0_per_point2=cubesize=q2;
  81. wave_0_per_point3=fix=1/cubesize *0.5;
  82. wave_0_per_point4=tm=q1*4+sample*4;
  83. wave_0_per_point5=
  84. wave_0_per_point6=xp= sin(tm)*cos(tm*3)*0.5+0.5;
  85. wave_0_per_point7=yp= sin(tm*1.1)*sin(tm*4.1)*0.5+0.5;
  86. wave_0_per_point8=zp= sin(tm*2.9)*cos(tm*1.77)*0.5+0.5;
  87. wave_0_per_point9=
  88. wave_0_per_point10=xp= int(xp*cubesize)/cubesize -0.5+fix;
  89. wave_0_per_point11=yp= int(yp*cubesize)/cubesize -0.5+fix;
  90. wave_0_per_point12=zp= int(zp*cubesize)/cubesize -0.5+fix;
  91. wave_0_per_point13=
  92. wave_0_per_point14=
  93. wave_0_per_point15=//rotate
  94. wave_0_per_point16=ang=t1;
  95. wave_0_per_point17=sang=sin(ang);cang=cos(ang);
  96. wave_0_per_point18=xq=xp*sang + zp*cang;
  97. wave_0_per_point19=yq=yp;
  98. wave_0_per_point20=zq=xp*cang - zp*sang;
  99. wave_0_per_point21=xp=xq;yp=yq;zp=zq;
  100. wave_0_per_point22=
  101. wave_0_per_point23=//rotate
  102. wave_0_per_point24=ang=t1*0.75;
  103. wave_0_per_point25=sang=sin(ang);cang=cos(ang);
  104. wave_0_per_point26=xq=xp;
  105. wave_0_per_point27=yq=yp*sang + zp*cang;
  106. wave_0_per_point28=zq=yp*cang - zp*sang;
  107. wave_0_per_point29=xp=xq;yp=yq;zp=zq;
  108. wave_0_per_point30=
  109. wave_0_per_point31=
  110. wave_0_per_point32=zp= zp+2;
  111. wave_0_per_point33=x= xp/zp + 0.5;
  112. wave_0_per_point34=y= yp/zp * 1.333 + 0.5;
  113. wavecode_1_enabled=0
  114. wavecode_1_samples=512
  115. wavecode_1_sep=0
  116. wavecode_1_bSpectrum=0
  117. wavecode_1_bUseDots=0
  118. wavecode_1_bDrawThick=1
  119. wavecode_1_bAdditive=0
  120. wavecode_1_scaling=1.000000
  121. wavecode_1_smoothing=0.500000
  122. wavecode_1_r=0.500000
  123. wavecode_1_g=0.500000
  124. wavecode_1_b=1.000000
  125. wavecode_1_a=1.000000
  126. wave_1_per_frame1=t1=q1*0.25;
  127. wave_1_per_point1=n= sample*6.283;
  128. wave_1_per_point2=cubesize=q2;
  129. wave_1_per_point3=fix=1/cubesize *0.5;
  130. wave_1_per_point4=tm=q1*4+sample*4;
  131. wave_1_per_point5=
  132. wave_1_per_point6=xp= sin(tm)*cos(tm*3)*0.5+0.5;
  133. wave_1_per_point7=yp= sin(tm*1.1)*sin(tm*4.1)*0.5+0.5;
  134. wave_1_per_point8=zp= sin(tm*2.9)*cos(tm*1.77)*0.5+0.5;
  135. wave_1_per_point9=
  136. wave_1_per_point10=xp= int(xp*cubesize)/cubesize -0.5+fix;
  137. wave_1_per_point11=yp= int(yp*cubesize)/cubesize -0.5+fix;
  138. wave_1_per_point12=zp= int(zp*cubesize)/cubesize -0.5+fix;
  139. wave_1_per_point13=
  140. wave_1_per_point14=
  141. wave_1_per_point15=//rotate
  142. wave_1_per_point16=ang=t1;
  143. wave_1_per_point17=sang=sin(ang);cang=cos(ang);
  144. wave_1_per_point18=xq=xp*sang + zp*cang;
  145. wave_1_per_point19=yq=yp;
  146. wave_1_per_point20=zq=xp*cang - zp*sang;
  147. wave_1_per_point21=xp=xq;yp=yq;zp=zq;
  148. wave_1_per_point22=
  149. wave_1_per_point23=//rotate
  150. wave_1_per_point24=ang=t1*0.75;
  151. wave_1_per_point25=sang=sin(ang);cang=cos(ang);
  152. wave_1_per_point26=xq=xp;
  153. wave_1_per_point27=yq=yp*sang + zp*cang;
  154. wave_1_per_point28=zq=yp*cang - zp*sang;
  155. wave_1_per_point29=xp=xq;yp=yq;zp=zq;
  156. wave_1_per_point30=
  157. wave_1_per_point31=
  158. wave_1_per_point32=zp= zp+3;
  159. wave_1_per_point33=x= xp/zp + 0.5;
  160. wave_1_per_point34=y= yp/zp * 1.333 + 0.5;
  161. wavecode_2_enabled=1
  162. wavecode_2_samples=512
  163. wavecode_2_sep=0
  164. wavecode_2_bSpectrum=0
  165. wavecode_2_bUseDots=1
  166. wavecode_2_bDrawThick=1
  167. wavecode_2_bAdditive=0
  168. wavecode_2_scaling=1.000000
  169. wavecode_2_smoothing=0.500000
  170. wavecode_2_r=1.000000
  171. wavecode_2_g=1.000000
  172. wavecode_2_b=1.000000
  173. wavecode_2_a=1.000000
  174. wave_2_per_frame1=t1=q1*0.25;
  175. wave_2_per_point1=n= sample*6.283;
  176. wave_2_per_point2=cubesize=q2;
  177. wave_2_per_point3=fix=1/cubesize *0.5;
  178. wave_2_per_point4=
  179. wave_2_per_point5=xp= rand(cubesize)/cubesize-0.5+fix;
  180. wave_2_per_point6=yp= rand(cubesize)/cubesize-0.5+fix;
  181. wave_2_per_point7=zp= rand(cubesize)/cubesize-0.5+fix;
  182. wave_2_per_point8=
  183. wave_2_per_point9=
  184. wave_2_per_point10=//rotate
  185. wave_2_per_point11=ang=t1;
  186. wave_2_per_point12=sang=sin(ang);cang=cos(ang);
  187. wave_2_per_point13=xq=xp*sang + zp*cang;
  188. wave_2_per_point14=yq=yp;
  189. wave_2_per_point15=zq=xp*cang - zp*sang;
  190. wave_2_per_point16=xp=xq;yp=yq;zp=zq;
  191. wave_2_per_point17=
  192. wave_2_per_point18=//rotate
  193. wave_2_per_point19=ang=t1*0.75;
  194. wave_2_per_point20=sang=sin(ang);cang=cos(ang);
  195. wave_2_per_point21=xq=xp;
  196. wave_2_per_point22=yq=yp*sang + zp*cang;
  197. wave_2_per_point23=zq=yp*cang - zp*sang;
  198. wave_2_per_point24=xp=xq;yp=yq;zp=zq;
  199. wave_2_per_point25=
  200. wave_2_per_point26=
  201. wave_2_per_point27=zp= zp+2;
  202. wave_2_per_point28=x= xp/zp + 0.5;
  203. wave_2_per_point29=y= yp/zp * 1.333 + 0.5;
  204. wavecode_3_enabled=0
  205. wavecode_3_samples=512
  206. wavecode_3_sep=0
  207. wavecode_3_bSpectrum=0
  208. wavecode_3_bUseDots=0
  209. wavecode_3_bDrawThick=0
  210. wavecode_3_bAdditive=0
  211. wavecode_3_scaling=1.000000
  212. wavecode_3_smoothing=0.500000
  213. wavecode_3_r=1.000000
  214. wavecode_3_g=1.000000
  215. wavecode_3_b=1.000000
  216. wavecode_3_a=1.000000
  217. shapecode_0_enabled=1
  218. shapecode_0_sides=32
  219. shapecode_0_additive=1
  220. shapecode_0_thickOutline=0
  221. shapecode_0_textured=0
  222. shapecode_0_x=0.500000
  223. shapecode_0_y=0.500000
  224. shapecode_0_rad=0.194774
  225. shapecode_0_ang=0.000000
  226. shapecode_0_tex_ang=0.000000
  227. shapecode_0_tex_zoom=1.000000
  228. shapecode_0_r=0.000000
  229. shapecode_0_g=0.000000
  230. shapecode_0_b=1.000000
  231. shapecode_0_a=0.000001
  232. shapecode_0_r2=0.630000
  233. shapecode_0_g2=0.700000
  234. shapecode_0_b2=1.000000
  235. shapecode_0_a2=0.070000
  236. shapecode_0_border_r=1.000000
  237. shapecode_0_border_g=1.000000
  238. shapecode_0_border_b=1.000000
  239. shapecode_0_border_a=0.000000
  240. shape_0_init1=flip=1
  241. shape_0_per_frame1=
  242. shape_0_per_frame2=flip=-flip;
  243. shape_0_per_frame3=lens_scale = flip*0.5+0.5;
  244. shape_0_per_frame4=lens_scale = 1 + lens_scale*2.4;
  245. shape_0_per_frame5=pos_scale = if( equal(flip,-1) , 0.5 , lens_scale );
  246. shape_0_per_frame6=
  247. shape_0_per_frame7=t1=q1*0.25;
  248. shape_0_per_frame8=
  249. shape_0_per_frame9=sample = 1;
  250. shape_0_per_frame10=n= sample*6.283;
  251. shape_0_per_frame11=cubesize=q2;
  252. shape_0_per_frame12=fix=1/cubesize *0.5;
  253. shape_0_per_frame13=tm=q1*4+sample*4;
  254. shape_0_per_frame14=
  255. shape_0_per_frame15=xp= sin(tm)*cos(tm*3)*0.5+0.5;
  256. shape_0_per_frame16=yp= sin(tm*1.1)*sin(tm*4.1)*0.5+0.5;
  257. shape_0_per_frame17=zp= sin(tm*2.9)*cos(tm*1.77)*0.5+0.5;
  258. shape_0_per_frame18=
  259. shape_0_per_frame19=xp= int(xp*cubesize)/cubesize -0.5+fix;
  260. shape_0_per_frame20=yp= int(yp*cubesize)/cubesize -0.5+fix;
  261. shape_0_per_frame21=zp= int(zp*cubesize)/cubesize -0.5+fix;
  262. shape_0_per_frame22=
  263. shape_0_per_frame23=
  264. shape_0_per_frame24=//rotate
  265. shape_0_per_frame25=ang=t1;
  266. shape_0_per_frame26=sang=sin(ang);cang=cos(ang);
  267. shape_0_per_frame27=xq=xp*sang + zp*cang;
  268. shape_0_per_frame28=yq=yp;
  269. shape_0_per_frame29=zq=xp*cang - zp*sang;
  270. shape_0_per_frame30=xp=xq;yp=yq;zp=zq;
  271. shape_0_per_frame31=
  272. shape_0_per_frame32=//rotate
  273. shape_0_per_frame33=ang=t1*0.75;
  274. shape_0_per_frame34=sang=sin(ang);cang=cos(ang);
  275. shape_0_per_frame35=xq=xp;
  276. shape_0_per_frame36=yq=yp*sang + zp*cang;
  277. shape_0_per_frame37=zq=yp*cang - zp*sang;
  278. shape_0_per_frame38=xp=xq;yp=yq;zp=zq;
  279. shape_0_per_frame39=
  280. shape_0_per_frame40=
  281. shape_0_per_frame41=zp= zp+2;
  282. shape_0_per_frame42=x= -xp/zp*pos_scale + 0.5;
  283. shape_0_per_frame43=y= -yp/zp*pos_scale * 1.333 + 0.5;
  284. shape_0_per_frame44=
  285. shape_0_per_frame45=rad = rad*(1+q8/3)*lens_scale
  286. shapecode_1_enabled=1
  287. shapecode_1_sides=6
  288. shapecode_1_additive=0
  289. shapecode_1_thickOutline=0
  290. shapecode_1_textured=0
  291. shapecode_1_x=0.500000
  292. shapecode_1_y=0.500000
  293. shapecode_1_rad=0.043785
  294. shapecode_1_ang=0.000000
  295. shapecode_1_tex_ang=0.000000
  296. shapecode_1_tex_zoom=1.000000
  297. shapecode_1_r=0.300000
  298. shapecode_1_g=0.600000
  299. shapecode_1_b=1.000000
  300. shapecode_1_a=1.000000
  301. shapecode_1_r2=0.000000
  302. shapecode_1_g2=0.000000
  303. shapecode_1_b2=1.000000
  304. shapecode_1_a2=0.000000
  305. shapecode_1_border_r=1.000000
  306. shapecode_1_border_g=1.000000
  307. shapecode_1_border_b=1.000000
  308. shapecode_1_border_a=0.000000
  309. shape_1_per_frame1=
  310. shape_1_per_frame2=t1=q1*0.25;
  311. shape_1_per_frame3=
  312. shape_1_per_frame4=sample = 1;
  313. shape_1_per_frame5=n= sample*6.283;
  314. shape_1_per_frame6=cubesize=q2;
  315. shape_1_per_frame7=fix=1/cubesize *0.5;
  316. shape_1_per_frame8=tm=q1*4+sample*4;
  317. shape_1_per_frame9=
  318. shape_1_per_frame10=xp= sin(tm)*cos(tm*3)*0.5+0.5;
  319. shape_1_per_frame11=yp= sin(tm*1.1)*sin(tm*4.1)*0.5+0.5;
  320. shape_1_per_frame12=zp= sin(tm*2.9)*cos(tm*1.77)*0.5+0.5;
  321. shape_1_per_frame13=
  322. shape_1_per_frame14=xp= int(xp*cubesize)/cubesize -0.5+fix;
  323. shape_1_per_frame15=yp= int(yp*cubesize)/cubesize -0.5+fix;
  324. shape_1_per_frame16=zp= int(zp*cubesize)/cubesize -0.5+fix;
  325. shape_1_per_frame17=
  326. shape_1_per_frame18=
  327. shape_1_per_frame19=//rotate
  328. shape_1_per_frame20=ang=t1;
  329. shape_1_per_frame21=sang=sin(ang);cang=cos(ang);
  330. shape_1_per_frame22=xq=xp*sang + zp*cang;
  331. shape_1_per_frame23=yq=yp;
  332. shape_1_per_frame24=zq=xp*cang - zp*sang;
  333. shape_1_per_frame25=xp=xq;yp=yq;zp=zq;
  334. shape_1_per_frame26=
  335. shape_1_per_frame27=//rotate
  336. shape_1_per_frame28=ang=t1*0.75;
  337. shape_1_per_frame29=sang=sin(ang);cang=cos(ang);
  338. shape_1_per_frame30=xq=xp;
  339. shape_1_per_frame31=yq=yp*sang + zp*cang;
  340. shape_1_per_frame32=zq=yp*cang - zp*sang;
  341. shape_1_per_frame33=xp=xq;yp=yq;zp=zq;
  342. shape_1_per_frame34=
  343. shape_1_per_frame35=
  344. shape_1_per_frame36=zp= zp+2;
  345. shape_1_per_frame37=x= xp/zp + 0.5;
  346. shape_1_per_frame38=y= yp/zp * 1.333 + 0.5;
  347. shape_1_per_frame39=
  348. shape_1_per_frame40=
  349. shape_1_per_frame41=a= min(a+q8/2,1);
  350. shape_1_per_frame42=r= min(r*(1+q8) , 1 );
  351. shape_1_per_frame43=g= min(g*(1+q8) , 1 );
  352. shape_1_per_frame44=
  353. shape_1_per_frame45=r2= min(q8/2,1);
  354. shape_1_per_frame46=g2= min(q8/4,1);
  355. shape_1_per_frame47=
  356. shape_1_per_frame48=rad= rad*(1+q8/7)
  357. shapecode_2_enabled=1
  358. shapecode_2_sides=36
  359. shapecode_2_additive=0
  360. shapecode_2_thickOutline=0
  361. shapecode_2_textured=0
  362. shapecode_2_x=0.500000
  363. shapecode_2_y=0.500000
  364. shapecode_2_rad=0.284278
  365. shapecode_2_ang=0.000000
  366. shapecode_2_tex_ang=0.000000
  367. shapecode_2_tex_zoom=1.000000
  368. shapecode_2_r=0.000000
  369. shapecode_2_g=0.000000
  370. shapecode_2_b=0.000000
  371. shapecode_2_a=0.000000
  372. shapecode_2_r2=0.230000
  373. shapecode_2_g2=0.540000
  374. shapecode_2_b2=1.000000
  375. shapecode_2_a2=0.050000
  376. shapecode_2_border_r=1.000000
  377. shapecode_2_border_g=0.800000
  378. shapecode_2_border_b=0.400000
  379. shapecode_2_border_a=0.450000
  380. shape_2_per_frame1=
  381. shape_2_per_frame2=t1=q1*0.25;
  382. shape_2_per_frame3=
  383. shape_2_per_frame4=sample = 1;
  384. shape_2_per_frame5=n= sample*6.283;
  385. shape_2_per_frame6=cubesize=q2;
  386. shape_2_per_frame7=fix=1/cubesize *0.5;
  387. shape_2_per_frame8=tm=q1*4+sample*4;
  388. shape_2_per_frame9=
  389. shape_2_per_frame10=xp= sin(tm)*cos(tm*3)*0.5+0.5;
  390. shape_2_per_frame11=yp= sin(tm*1.1)*sin(tm*4.1)*0.5+0.5;
  391. shape_2_per_frame12=zp= sin(tm*2.9)*cos(tm*1.77)*0.5+0.5;
  392. shape_2_per_frame13=
  393. shape_2_per_frame14=xp= int(xp*cubesize)/cubesize -0.5+fix;
  394. shape_2_per_frame15=yp= int(yp*cubesize)/cubesize -0.5+fix;
  395. shape_2_per_frame16=zp= int(zp*cubesize)/cubesize -0.5+fix;
  396. shape_2_per_frame17=
  397. shape_2_per_frame18=
  398. shape_2_per_frame19=//rotate
  399. shape_2_per_frame20=ang=t1;
  400. shape_2_per_frame21=sang=sin(ang);cang=cos(ang);
  401. shape_2_per_frame22=xq=xp*sang + zp*cang;
  402. shape_2_per_frame23=yq=yp;
  403. shape_2_per_frame24=zq=xp*cang - zp*sang;
  404. shape_2_per_frame25=xp=xq;yp=yq;zp=zq;
  405. shape_2_per_frame26=
  406. shape_2_per_frame27=//rotate
  407. shape_2_per_frame28=ang=t1*0.75;
  408. shape_2_per_frame29=sang=sin(ang);cang=cos(ang);
  409. shape_2_per_frame30=xq=xp;
  410. shape_2_per_frame31=yq=yp*sang + zp*cang;
  411. shape_2_per_frame32=zq=yp*cang - zp*sang;
  412. shape_2_per_frame33=xp=xq;yp=yq;zp=zq;
  413. shape_2_per_frame34=
  414. shape_2_per_frame35=
  415. shape_2_per_frame36=zp= zp+2;
  416. shape_2_per_frame37=x= xp/zp + 0.5;
  417. shape_2_per_frame38=y= yp/zp * 1.333 + 0.5;
  418. shape_2_per_frame39=
  419. shape_2_per_frame40=a2= min( a2*(1+q8/2) , 1 );
  420. shape_2_per_frame41=r2= min( r2*(1+q8/4) , 1 );
  421. shape_2_per_frame42=g2= min( g2*(1+q8/3) , 1 );
  422. shape_2_per_frame43=
  423. shape_2_per_frame44=border_a = min( border_a * (1+q8) , 1 );
  424. shapecode_3_enabled=1
  425. shapecode_3_sides=6
  426. shapecode_3_additive=1
  427. shapecode_3_thickOutline=0
  428. shapecode_3_textured=0
  429. shapecode_3_x=0.500000
  430. shapecode_3_y=0.500000
  431. shapecode_3_rad=0.158045
  432. shapecode_3_ang=0.000000
  433. shapecode_3_tex_ang=0.000000
  434. shapecode_3_tex_zoom=1.000000
  435. shapecode_3_r=0.300000
  436. shapecode_3_g=0.600000
  437. shapecode_3_b=1.000000
  438. shapecode_3_a=0.140001
  439. shapecode_3_r2=0.400000
  440. shapecode_3_g2=0.500000
  441. shapecode_3_b2=1.000000
  442. shapecode_3_a2=0.000000
  443. shapecode_3_border_r=1.000000
  444. shapecode_3_border_g=1.000000
  445. shapecode_3_border_b=1.000000
  446. shapecode_3_border_a=0.000000
  447. shape_3_per_frame1=
  448. shape_3_per_frame2=t1=q1*0.25;
  449. shape_3_per_frame3=
  450. shape_3_per_frame4=sample = 1;
  451. shape_3_per_frame5=n= sample*6.283;
  452. shape_3_per_frame6=cubesize=q2;
  453. shape_3_per_frame7=fix=1/cubesize *0.5;
  454. shape_3_per_frame8=tm=q1*4+sample*4;
  455. shape_3_per_frame9=
  456. shape_3_per_frame10=xp= sin(tm)*cos(tm*3)*0.5+0.5;
  457. shape_3_per_frame11=yp= sin(tm*1.1)*sin(tm*4.1)*0.5+0.5;
  458. shape_3_per_frame12=zp= sin(tm*2.9)*cos(tm*1.77)*0.5+0.5;
  459. shape_3_per_frame13=
  460. shape_3_per_frame14=xp= int(xp*cubesize)/cubesize -0.5+fix;
  461. shape_3_per_frame15=yp= int(yp*cubesize)/cubesize -0.5+fix;
  462. shape_3_per_frame16=zp= int(zp*cubesize)/cubesize -0.5+fix;
  463. shape_3_per_frame17=
  464. shape_3_per_frame18=
  465. shape_3_per_frame19=//rotate
  466. shape_3_per_frame20=ang=t1;
  467. shape_3_per_frame21=sang=sin(ang);cang=cos(ang);
  468. shape_3_per_frame22=xq=xp*sang + zp*cang;
  469. shape_3_per_frame23=yq=yp;
  470. shape_3_per_frame24=zq=xp*cang - zp*sang;
  471. shape_3_per_frame25=xp=xq;yp=yq;zp=zq;
  472. shape_3_per_frame26=
  473. shape_3_per_frame27=//rotate
  474. shape_3_per_frame28=ang=t1*0.75;
  475. shape_3_per_frame29=sang=sin(ang);cang=cos(ang);
  476. shape_3_per_frame30=xq=xp;
  477. shape_3_per_frame31=yq=yp*sang + zp*cang;
  478. shape_3_per_frame32=zq=yp*cang - zp*sang;
  479. shape_3_per_frame33=xp=xq;yp=yq;zp=zq;
  480. shape_3_per_frame34=
  481. shape_3_per_frame35=
  482. shape_3_per_frame36=zp= zp+2;
  483. shape_3_per_frame37=x= xp/zp + 0.5;
  484. shape_3_per_frame38=y= yp/zp * 1.333 + 0.5;
  485. shape_3_per_frame39=
  486. shape_3_per_frame40=
  487. shape_3_per_frame41=a= min(a*q8,1);
  488. shape_3_per_frame42=
  489. shape_3_per_frame43=rad= rad*(1+q8)
  490. per_frame_init_1=mv_x=64;mv_y=48;
  491. per_frame_init_2=nut=0;
  492. per_frame_init_3=stp=0;stq=0;
  493. per_frame_init_4=rtp=0;rtq=0;
  494. per_frame_init_5=wvr=0;
  495. per_frame_init_6=decay=0;
  496. per_frame_init_7=dcsp=0;
  497. per_frame_init_8=
  498. per_frame_init_9=size =4;
  499. per_frame_init_10=bc=0;
  500. per_frame_init_11=
  501. per_frame_1=decay=0.95;
  502. per_frame_2=zoom=1.005;
  503. per_frame_3=
  504. per_frame_4=
  505. per_frame_5=vol= (bass+mid+treb)*0.25;
  506. per_frame_6=vol = vol*vol;
  507. per_frame_7=
  508. per_frame_8=q8=vol;
  509. per_frame_9=mtime=mtime+vol*0.01*(75/fps);
  510. per_frame_10=
  511. per_frame_11=q7 = mtime;
  512. per_frame_12=
  513. per_frame_13=monitor=512/8;
  514. per_frame_14=
  515. per_frame_15=warp=0;
  516. per_frame_16=q1=mtime*0.9;
  517. per_frame_17=
  518. per_frame_18=beat = above(vol,1);
  519. per_frame_19=bc = max(bc,0);
  520. per_frame_20=bc = if( equal(bc,0) , bc+beat , bc-(1/fps)/4 );
  521. per_frame_21=
  522. per_frame_22=trigger = equal(bc,1);
  523. per_frame_23=
  524. per_frame_24=monitor=size;
  525. per_frame_25=
  526. per_frame_26=size = size + trigger;
  527. per_frame_27=size = if( above(size,10) , 4 , size );
  528. per_frame_28=
  529. per_frame_29=
  530. per_frame_30=q2=int(size); //cubesize
  531. per_frame_31=
  532. per_frame_32=
  533. per_frame_33=
  534.